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Minoithe Temple: Unity Scene

Minoithe Temple is an environment I had the opportunity to create in Unity. It was for a character project and we were give 8 weeks to create the character, I got the character done the first week so I decided to create a full environment for it. Created as an oasis in the desert, the temple shows off the first iteration of textures. All assets and textures by myself.

Close up of a pillar

Close up of a pillar

A shot of the ruined assets and plants as I uv unwrapped the pieces.

A shot of the ruined assets and plants as I uv unwrapped the pieces.

Temple layout: start

Temple layout: start

Temple layout: midway through placing the ground tiles

Temple layout: midway through placing the ground tiles

Temple layout: Pavement all placed

Temple layout: Pavement all placed

Buildings near completion.

Buildings near completion.

Building: Grand hall

Building: Grand hall

Building: Arch ways

Building: Arch ways

Building: Central Plaza

Building: Central Plaza

Building: Meditation halls

Building: Meditation halls

Landscape, added the white stone monoliths

Landscape, added the white stone monoliths

Building: Looking up in the Tallest building

Building: Looking up in the Tallest building

Landscape: all plants are added

Landscape: all plants are added

Building: Ruins

Building: Ruins

Building: Art Installation

Building: Art Installation

Minoithe, A posed before particle are added.

Minoithe, A posed before particle are added.

Building: Garden sanctuary

Building: Garden sanctuary

Building:  Far view

Building: Far view

Building: Ruins view of Grand hall

Building: Ruins view of Grand hall

Final Render: Ruined moon and star scape

Final Render: Ruined moon and star scape

A close up look at Minoithe

A close up look at Minoithe

Minoithe floats through a pillar

Minoithe floats through a pillar

Completed Temple View

Completed Temple View

Completed Temple View by Grand Hall

Completed Temple View by Grand Hall